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Pubblicità Informazioni e Release Notes del file: NVIDIA Linux X64 (AMD64/EM64T) Display Driver 555.42.02 beta Ultime News
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  • The GSP firmware is now used by default on all GPUs which support it. It can be disabled by setting the kernelmodule parameter 'NVreg_EnableGpuFirmware=0'.
  • Added support for the linux-drm-syncobj-v1 protocol for Wayland explicit sync in EGL.
  • Removed support for Base Mosaic on GeForce, which was previously available only on select GPU boards withsome motherboards, and limited to five display devices.
  • Fixed a bug that caused "Failed to apply atomic modeset" and "Flip event timeout" messages to be printed to thesystem log when a DRM client such as ddcutil drops "master"permissions while a framebuffer console is beinginitialized.
  • Fixed a bug, when nvidia-drm is loaded with the fbdev=1 moduleparameter on some kernels, that caused incorrectcolors to be displayed.
  • Changed the minimum required Linux kernel version from 3.10 to 4.15.
  • Added immediate presentation mode support to Vulkan Wayland WSI. This presentation mode instructs the compositors not to wait for a vertical blanking period to update the application's surface content, which may result in tearing.
  • Enabled HDMI 10 bits per component support by default; disable by loading nvidia-modeset with `hdmi_deepcolor=0`.
  • Fixed a regression that led to Xid errors when loading the NVIDIA driver on some notebook systems with RTX 4xxx series GPUs.
  • Fixed a bug that caused driver build failure when using separate kernel source and output directories on Linux v6.6 and later.
  • Added an interactive prompt to nvidia-installer to allow selecting between the proprietary and open kernelmodules, on systems where both kernel module types are supported.
  • Fixed a bug that incorrectly allowed `nvidia-smi -r` to reset the primary GPU when using the open kernelmodules.
  • Fixed a bug that caused vkGetPhysicalDeviceSurfaceSupportKHR to incorrectly report support for Waylandsurfaces when nvidia-drm is not loaded with modeset=1.
  • Fixed a bug that could cause the display to lock up when suspending on a kernel withCONFIG_FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER enabled with nvidia-drm loadedwith modeset=1 and fbdev=1.
  • Added support for using EGL instead of GLX as the OpenGL ICD for NvFBC.
  • Fixed a bug that could lead to a system hang and "Idling display engine timed out" messages when VTswitching on an HDMI Fixed Rate Link (FRL) display.
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Indice delle news 
Ultimi File
Call of Duty: Black Ops 7 | Official Teaser
AIDA64 Extreme Edition 7.99.7808 beta
The Witcher 4 - Unreal Engine 5 Tech Demo 4K Screenshots
The Witcher 4 - Unreal Engine 5 Tech Demo Video
NWinfo 1.3.0 [Portable]
HWMonitor 1.58
Passmark BurnInTest 11.0 build 1011
RegCool 2.034
GPU Shark 2.8.2 [Portable]
Windows Manager 2.1.6 [Portable]
Indice dei file 
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