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Release Notes - NVIDIA GeForce Experience 3.6.0.74

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NVIDIA GeForce Experience 3.6.0.74

GeForce Experience 3.6.0 Release Highlights

GeForce Experience Overlay

  • Added OpenGL and Vulkan Support
    • Added ability to record video, broadcast, and screenshot capture in fullscreen and windowed mode for OpenGL and Vulkan games. Requires driver 381.65 or above.
  • Streamlined controls for Broadcast and Gallery Upload
    • Consolidated Gallery Upload and Broadcast into one window - removed requirement to select service provider prior to upload screen and added ability to directly log into service provider.
  • Others:
    • Added button to open Windows video folder from within the Gallery.
    • Improved overlay performance at first launch.
    • Improved stability and reliability of GeForce Experience overlay - also addresses bugs associated with Mass Effect: Andromeda and Microsoft Outlook.
    • Fixed case where FPS counter did not work in Shadow Warrior 2 and HDR mode.
    • Fixed case where games running in HDR mode would crash when a screenshot was taken.
    • Fixed case where record would affect in-game FPS on Windows RS2 (requires minimum driver version 381.65).

GeForce Experience Client

  • Installation & Login:
    • Added login support for WeChat and QQ accounts.
    • Release highlights summary displays upon completion of client self-update.
    • Removed User Account Control prompt during self-update for admin users.
    • Improved file cleanup of downloaded GeForce Experience installation files.
  • Game Ready Drivers:
    • Added ability to view Game Ready Driver videos in China.
    • Added UI enhancements for Game Ready Driver notifications.
  • Game Optimization:
    • Improved OPS recommendations for games with both DX11 and DX12 support.
  • Game Code Redemption:
    • Added reminder message to complete reward redemption.
    • Added a badge to identify unredeemed rewards.
  • GameStream to SHIELD:
    • Improved audio quality with increased bit rate for local streaming and optimized audio encoding for low latency performance.
    • Reduced game banding and better quality on static scenes using Pascal GPUs.
    • Fixed issue with enabling multi-controller support when games are launched through Steam Big Picture.
    • Fixed issue with 2nd controller not functioning for Gang Beasts.
    • Improved robustness around game launches.
  • Others:
    • Addressed various stability, performance and security improvements.
    • Improved offline mode (no internet connection) experience.
    • Fixed case where client's full-screen state was not persisting upon re-launch.

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